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Backgrounds

Bereich für allgemeine Informationen und Diskussionen über die Klauen der Wildnis-Kampagne

Re: Backgrounds

Beitragvon Librarian » 12. Apr 2009, 16:54

Tiefling
Ability Adjustment: +1 Charisma, -1 Strength
Bonus Feats: Night Vision, Talented (Bluff and Stealth)
Fire Resistance: +5
Favored Feats: Choose either Fearsome Presence and Sneak Attack or one of the following Powers: Shadow Shaping, Fire Shaping (Tieflings treat their total level as their adept level for this power)

Würde den Tiefling eher so bevorzugen, weil er so näher am D&D4-Tiefling ist und Kairon auf dieser Tatsache aufbaut.
"The Cavalry has arrived! Unfortunately, they're all wearing red shirts... and they all graduated from the Imperial Stormtrooper Marksmanship Academy."
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Re: Backgrounds

Beitragvon Tim » 14. Apr 2009, 01:56

Okay, dann machen wir ihn so.
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Re: Backgrounds

Beitragvon Tim » 14. Apr 2009, 02:11

Hier mein Vorschlag für Halb-Eladrin und Goblin sowie den Halb-Elf. Den Erbe Eschnars habe ich noch etwas gepimpt:

Halb-Eladrin
Ability Adjustments: none
Bonus Feats: Night Vision, Talented (Diplomacy and Gather Information), Set-up
Favored Feats: The half-eladrin chooses a human background. He can either choose two feats from that human background‘s Favored Feats or one of the following Powers: Cure, Mind Touch, Second Sight (half-eladrin treat their total level as their Adept level for this power)


Halb-Elf
Ability-Adjustments: None
Bonus Feats: Night Vision, Talented (Diplomacy and Gather Information) and choose one of the following: Talented (Notice and Search), Animal Empathy, Weapon Training
Favored Feats: The half-elf chooses a human and an elven background. He can choose two feats from any of the two chosen background’s Favored Feats or one Power from any of the elven background’s available feats (half-elves treat their total level as their Adept level for this power)


Goblin
Ability Adustment: +1 Dexterity, -1 Wisdom, -1 Charisma
Size: Small
Darkvision: 60 feet
Skills: Goblins have a +4 racial bonus to Ride checks and often tame wolves as mounts.
Bonus Feat: Move-By-Action, Talented (Notice & Search), Weapon Training
Favored Feats: Sneak Attack, Favored Opponents (dwarves or humans),

Mensch, Erbe Eschnars
Ability Adjustments: +2 Dexterity, +2 Wisdom, +2 Charisma
Bonus Feats: Leadership, Talented (Sense Motive and Knowledge (History)), Improved Initiative, Weapon Training, Iron Will
Born Leader: You attract followers via your Leadership Feat from the beginning (you don't have to wait for 6th level). In addition, you gain a +2 racial bonus on your Leadership Score.
Favored Feats: Choose 2 Supernatural Powers from the following: Combat Sense, Enhance Senses, Heart Shaping, Move Objects, Object Reading, Phase, Psychic Blast, Suggestion, Truth Reading, Visions, Oath Binding (AH), Probability Shaping (AH), Truth Speaking (AH) (humans treat their total level as their Adept level for this power)

Level Lag: +3
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Re: Backgrounds

Beitragvon Tim » 14. Apr 2009, 02:48

Ich finde gerade Fearsome Presence nicht. Wo steht die denn?
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Re: Backgrounds

Beitragvon Librarian » 14. Apr 2009, 06:51

Warriors Handbook
"The Cavalry has arrived! Unfortunately, they're all wearing red shirts... and they all graduated from the Imperial Stormtrooper Marksmanship Academy."
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Re: Backgrounds

Beitragvon Tim » 14. Apr 2009, 14:49

Nochmal eine kleine Änderung - Eladrin gelten als Hochelfen. der Halb-Elf muss sich bei Charaktererschaffung für die Backgrounds der Eltern entscheiden, was seine Featauswahl beeinflusst. Es gibt also keinen Halb-Eladrin mehr, sondern nur noch einen (deutlich vielfältigeren) Halb-Elf.

So:


Elf, Hochelf (Eladrin)
Ability Adjustments: +1 Intelligence, -1 Strength
Bonus Feats: Night Vision, Talented (Knowledge Arcana and Knowledge History), Weapon Training
Ageless: Elves do not grow old once they reach adulthood. They gain the benefits of advancing in age without accumulating any of the penalties.
Eagle Eyed: Elves can see twice as far as a human in good light.
Favoured Feats: Choose one supernatural power (Eladrin treat their total level as their adept level for this power) or Attack Specialization (Spear or Longsword), Favored Opponent (giants)

Halb-Elf
Ability-Adjustments: None
Special: At character creation, the Half-elf chooses a human and an elven background, representing his parental backgrounds.
Bonus Feats: Night Vision, Talented (Diplomacy and Gather Information) and choose one from the Half-Elf’s parental background‘s bonus feats
Favored Feats: The Half-Elf chooses two feats from any of the parental background’s favored feats. They can be both from one background or one from each. Alternatively, the Half-Elf chooses one power from the chosen elven background (Half-elves treat their total level as their adept level for this power)
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Re: Backgrounds

Beitragvon empty » 4. Jun 2009, 14:55

Vorschlag zur Anpassung des Zwergs:

Zwerg
Ability Adjustments: +1 Constitution, –1 Charisma
Bonus Feats: Great Fortitude, Night Vision, Weapon Training
Favored Feats: Tough, Attack Specialization (hammer or axes)
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Re: Backgrounds

Beitragvon Tim » 5. Jun 2009, 02:08

Hier der finale Zwerg:

Zwerg
Ability Adjustments: +1 Constitution, –1 Charisma
Bonus Feats: Great Fortitude, Night Vision, Weapon Training
Favored Feats: Choose two from Tough, Attack Specialization (hammer or axes), Favored Enemy (orcs or goblins)
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